Reference

Classes

A class is chosen after you meet the four attribute requirements. Without a class there is no active ability and no talent tree.

support

Alchemist

Support and economy class: gains extra experience, transmutes bricks into resources, and uses talents for group utility, defense, and alchemical bonuses.

STR 10 AGI 10 INT 65 END 15
tank

Artas

Heavy form fighter: Strength improves basic attacks, and the temporary form massively increases melee damage. The form deals no self-damage.

STR 55 AGI 20 INT 15 END 20
damage

Assasin

Single-target killer: ignores armor, applies bleeding, dodges attacks, and uses invisibility to set up the first strike.

STR 10 AGI 40 INT 15 END 25
tank

Undying

Durable magic tank: converts healing into area damage and temporarily turns incoming damage into healing.

STR 80 AGI 10 INT 50 END 10
damage

Breth

Fire duelist: full fire and lava immunity, 40% magic vamp, ignites targets, and deals extra damage to burning enemies.

STR 30 AGI 20 INT 30 END 20
support

Druid

Pet and symbiosis class: empowers wolves/bears, directs them in combat, and temporarily absorbs their power into a form.

STR 15 AGI 20 INT 35 END 25
control

Doom

Control and pure-damage class: applies demonic DoT, slows, interrupts preparations, and creates a suppression zone.

STR 55 AGI 15 INT 5 END 25
damage

Duelist

Precise melee fighter: guaranteed criticals, counterattacks, and stamina dash for finishing targets.

STR 45 AGI 30 INT 10 END 15
magic

Illusionist

A summoner damage dealer who creates a swarm of fragile attacking illusions.

STR 30 AGI 45 INT 20 END 5
magic

Inquisitor

Anti-magic controller: adds magic damage from Intelligence and prevents enemies from using active abilities.

STR 10 AGI 30 INT 50 END 10
magic

Mage

Spellbook caster: selects a spell by held item, deals magic damage, and controls space.

STR 15 AGI 5 INT 65 END 5
tank

Butcher

Melee berserker: gains guaranteed critical hits after heavy HP loss and can toggle a damaging blood zone around himself.

STR 60 AGI 20 INT 10 END 30
tank

Paladin

Group protector: shortens negative effects, blocks heavy hits with Divine Shield, and buffs allies.

STR 40 AGI 15 INT 25 END 35
magic

Razor

Storm battle-mage: summons a storm, stacks discharge power, and deals ramping lightning damage.

STR 25 AGI 10 INT 35 END 20
damage

Slasher

Mobile melee fighter: alternates Slash and Battle Trance, ignores target dodge, and rewards aggressive timing.

STR 20 AGI 35 INT 20 END 35
tank

Titan

A mobile tank who deals damage by moving and resists control effects.

STR 60 AGI 10 INT 10 END 40
tank

Fury

Anti-burst tank: reflects 15% physical damage and deals extra true damage of 1 + (level × 0.1) on every damage instance.

STR 40 AGI 10 INT 20 END 30
support

Healer

Group support: heals allies, slows nearby enemies, and scales strongly with Intelligence.

STR 15 AGI 10 INT 55 END 20