One branch is chosen on each tier.
Thunder weather buffs Razor harder.
During natural thunderstorm, outgoing damage bonus increases to +50% instead of +20%.
Storm reduces incoming damage.
While storm is active, incoming damage to Razor is reduced by 20%.
Storm lasts longer from Endurance.
Storm duration can reach 60s: base 30s + Endurance*0.4s.
Lightning reaches farther and hits harder.
Lightning hit radius increases by +2 blocks, and the damage cap of one lightning strike rises to 240.
Lightning hits two targets.
Each storm strike can select up to 2 enemies instead of one, improving group pressure.
Storm starts and ramps harder.
Storm starts with 20 lightning damage and 10 discharge stacks. Successful strikes also build discharge stacks twice as fast and increase ramping damage by 35% more.
Storm strikes more often.
Storm strike interval decreases: normal mode 2s, fast mode 1s.
Lightning can hit one more target.
Each storm strike can hit one additional enemy. Combined with Chain, a strike can reach up to 3 targets.
Storm battle-mage: summons a storm, stacks discharge power, and deals ramping lightning damage.