Forge 1.20.1
Install Minecraft 1.20.1 and the matching Forge loader.
Minecraft Forge 1.20.1 · wiki 1.2.1a
Class-and-talent mod for Forge 1.20.1. Patch 1.2.1a adds the undead direwolf, the Darkwood biome and tighter possessed-mob rules. Download the jar, drop it into mods, then use this wiki.
You need Minecraft 1.20.1 and Forge. Grab the latest .jar from Modrinth or CurseForge and put it in the mods folder.
Version list and files — the usual place to grab a fresh build.
modrinth.com/mod/dispersion Download the modMod page on CurseForge, same Dispersion builds.
curseforge.com/minecraft/mc-mods/dispersionInstall Minecraft 1.20.1 and the matching Forge loader.
Take the .jar from Modrinth or CurseForge — not a random mirror.
Drop the file into .minecraft/mods and launch the game.
Craft the beginner’s book (book + lapis) and open /class when the stats match.
New world threat and a rare biome. The direwolf does not become possessed.
18 specializations. No class means no active ability and no talent tree.
Support and economy class: gains extra experience, transmutes bricks into resources, and uses talents for group utility, defense, and alchemical bonuses.
Heavy form fighter: Strength improves basic attacks, and the temporary form massively increases melee damage. The form deals no self-damage.
Single-target killer: ignores armor, applies bleeding, dodges attacks, and uses invisibility to set up the first strike.
Durable magic tank: converts healing into area damage and temporarily turns incoming damage into healing.
Fire duelist: full fire and lava immunity, 40% magic vamp, ignites targets, and deals extra damage to burning enemies.
Pet and symbiosis class: empowers wolves/bears, directs them in combat, and temporarily absorbs their power into a form.
Control and pure-damage class: applies demonic DoT, slows, interrupts preparations, and creates a suppression zone.
Precise melee fighter: guaranteed criticals, counterattacks, and stamina dash for finishing targets.
1. Craft the beginner’s book (book and lapis) and spend points until level 10.
2. Meet a class’s requirements and open the /class window.
3. At levels 30, 40, 50 and 60 pick a talent branch.
4. Bind a Soul Sceptre. Changing the bonus requires a Retraining Tome.