Direwolf

Direwolf

The direwolf is the undead special mob of patch 1.2.1a. It is not “another wolf” and not possessed: class templates, levels and talents are never copied onto it.

In-game direwolf model from Blockbench

model ×1.25 · hitbox 1.25 × 5.0 × 2.5 · eyes 1.72

Solo

Pack

At nightfall a pack of 4–6 may howl near a player (1% chance, 3% after day 100). Pack wolves are weaker: 60 HP / 11 damage, 15% crit, 6% stun. They do not gain hunt. Tooth drop is 8%.

Where it spawns

Home biome is Darkwood. Inside the grove there is no night-only filter: days 0–50 multiplier 0.1×, 50–100 — 1×, after day 100 — 4×. Outside the biome it does not spawn before day 100; afterwards only at night or below Y=0.

Loot

Rotten flesh, leather, bones. Direwolf Tooth: solo 15% one tooth plus 5% two teeth. Tooth + book + catalyst at a table makes a scroll: Sharpness IV (flint), Protection III (iron), Knockback II (slimeball), Thorns II (cactus), Unbreaking II (obsidian).