Paladin

Paladin

Paladin shortens negative effects by 30% (50% with the Faith talent); remaining duration is also cut every second. In a party, talents can grant max-HP to allies.

Divine Shield only triggers while blocking with a shield from the front. The active grants 4 charges (6 with talent). A charge fully absorbs a hit. A slot recharges in 60 seconds; a second slot is a separate talent. Soul Sceptre: while charges remain, outgoing damage gains +10 per charge; hits below 5 damage do not spend a charge.