Inquisitor: extra hit

Inquisitor: extra hit

Every Inquisitor attack adds a separate magic hit of Intelligence × 0.05. That hit does not consume the target’s i-frames: the system stores and restores them after the extra hit, so auto-attack and the passive do not eat each other.

Silence costs 1000 stamina, cooldown 120 seconds, radius 16: 10 damage and blocks player actives for 3 seconds.