Fury

Fury

Fury reflects 15% of incoming physical damage. Whenever the class deals damage (attacks, abilities, projectiles, reflect), the target takes extra true damage of 1 + (level × 0.1). That true damage does not retrigger the passive.

Rage lasts 6 seconds, cooldown 60 seconds: reflect rises to 30%, reflected damage heals the owner for 30%. The Soul Sceptre is built for groups: each extra enemy within 5 blocks raises reflect, cap +30%; every second it heals up to 3 health.