magic

Mage

Spellbook caster: selects a spell by held item, deals magic damage, and controls space.

15Strength
5Agility
65Intelligence
5Endurance

Passive

Passively gains +0.2 HP per 1 Intelligence. Spellbook spells include Fireball, Smoke Screen, Blizzard, Black Hole, Enlightenment, Blink, and Mass Teleport.

Active

The active ability casts the spell selected by the held item. Base Fireball damage is 10-90 by charge level; 150 requires Pyromaniac. Blizzard deals 24 per explosion, and Black Hole deals magic damage and burns stamina. Cooldowns depend on the selected spell.

Soul Sceptre

Mage sceptres have two branches. Veil gives invisibility and speed for 3s after every spell. Power improves spells: Fireball +1 level, Smoke Screen gains a second charge, Blink reaches 32 blocks, Enlightenment has 15% no-cooldown chance, and HP from Intelligence becomes 0.3 per Int.

Talents

One branch is chosen on each tier.

30lv. / 70

Trap

Smoke Screen is wider and longer.

Smoke Screen radius increases from 2 to 3 blocks, and blindness lasts 5s instead of 4s.

Blink Charges

Blink gains a second charge.

Blink can have an additional use, improving mobility and escape potential.

40lv. / 80

Fast Learning

Enlightenment gives more experience.

Enlightenment grants 300 experience + Intelligence*0.8 instead of only 300 experience.

Tornado

Black Hole is wider and pulls harder.

Black Hole radius increases from 5 to 7 blocks, and pull strength increases.

50lv. / 90

Frost Storm

Intelligence improves Blizzard.

Blizzard explosion damage gains +Intelligence*0.1 on top of base 24 damage.

Pyromaniac

Fireball charges faster and harder.

Fireball charge time drops to 2s, and damage/explosion level gains +3, up to 150 damage.

60lv. / 100

Prism

Spell cooldowns are lower.

Mage spell cooldowns are multiplied by 65%, roughly 35% shorter.

Master Concentration

Mage moves faster while casting.

During Fireball and Blizzard, movement speed is 75% instead of 20% of normal.

Spellbook caster: selects a spell by held item, deals magic damage, and controls space.